TRAMBUSTISSIMO
AVAILABLE NOW · iOS + AUv3

PLICATA

A patchable monophonic instrument built for touch, sound design and performance. PLICATA is the first released instrument in the Trambustissimo family.

Apple formats
StandaloneAUv3
Android™
BetaStandalone
PLICATA hands-on demo video HANDS-ON SOUND / USAGE DEMO Hear the instrument before exploring the interface. 2:14 · YouTube ↗

01 / 07

Patchable monosynth

PLICATA app icon

PLICATA

A compact analog-style voice built for hands-on synthesis: oscillator and interval sub, audio-rate modulation, ladder filtering, a CV-driven wavefolder and an open patch system.

A morphing oscillator, interval SUB, wavefolder and resonant filter form the voice. The 28-socket patch field opens audio, CV and events; the XY keyboard adds microtonal performance, and the 32-step arpeggiator turns held notes into programmable, mutable patterns.

  • Morphing oscillator + interval SUB
  • Wavefolder + resonant ladder filter
  • 28-socket audio / CV / event patch field
  • Microtonal XY performance keyboard
  • 32-step arpeggiator + scenes + mutation

Available now

Download on the App Store
Runs on
iPhone iPad
Formats
Standalone AUv3
Beta
Android
Coming
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

PLICATASYNTH · PERF · COMPLETE INTERFACE
PLICATA latest instrument interface
Open interactive interface ↗ Full WebUI · audio disabled

Inside the instrument

PLICATA beyond the main panel

The large surface is only the overview. These are the secondary systems that define how PLICATA is stored, performed, transformed and learned. The images below come from the latest packaged PLICATA interface, captured at iPad proportions.

PLICATA memory interface
PRESETS · MEMORY

01

Presets are complete product states.

The black preset display is the entry point to the library. Factory memories stay immutable; User memories can capture the sound, macro values and patch state together.

  • All, Factory, User, Favorites and Recent views
  • Search, category and tag filtering
  • Save, Save As, Rename, Duplicate and Delete for User presets
  • GEN creates a new complete state without silently overwriting memory
PLICATA arpeggiator interface
ARP · PATTERN

02

Arpeggiator as a performance subsystem.

ARP goes beyond a simple up/down latch and exposes pattern, motion and performance editing.

  • Rate, mode, octave and hold controls
  • Advanced PLAY / PATTERN / PERFORMANCE pages
  • Pattern banks and direct pattern editing
  • Mutation, freeze and scene-oriented workflows
PLICATA performance keyboard interface
PERF · XY KEYBOARD

03

A dedicated expressive playing surface.

The thirteen chromatic keys carry vertical mappings and continuous horizontal bend behavior.

  • Per-key vertical mappings
  • Continuous X bend sensor rail
  • Microtonal tuning and keyboard-map presets
  • MIDI pitch-bend output with configurable range
PLICATA extension and flavour controls
EXT · FLAVOUR

04

Character controls are separated by function.

FLAVOUR is not a single “analog” amount. PLICATA separates moving variation, static mismatch and saturation stages.

  • DRIFT for slow deterministic correlated movement
  • TOLERANCE for a fixed component-mismatch fingerprint
  • FILTER DRIVE, FOLD DRIVE and post-VCA AMP SAT
  • Velocity response, sync detail and six bounded macros
PLICATA signature macro editor
SIG · IGNITE

05

One macro, an editable target map.

IGNITE is the visible signature control; SIG opens the mapping layer that defines what that gesture actually does.

  • Multiple macro targets
  • Independent LOW / HIGH ranges
  • Linear or logarithmic mapping
  • Signature-map memories stay separate from sound presets
PLICATA guide interface
GUIDE · REFERENCE

06

The instrument explains its own architecture.

The built-in GUIDE is a real reference layer, not a tooltip tour. It documents the signal path and product-specific workflows.

  • Quick start and signal-flow chapters
  • Patch-service and preset-management references
  • SIG / EXT and troubleshooting chapters
  • Privacy and support information inside the product

02 / 07

Semi-modular sequencer synth

MONODIA 32 app icon

MONODIA 32

A single-oscillator instrument where synthesis and sequencing are designed as one system: a 32-step timeline, deep pattern memory, assignable control voltage and a wide patch field.

Sound and sequence memory stay independent: a voice can remain fixed while patterns move through 64 slots. The 32-step sequencer keeps note, gate, accent, glide and ratchet data visible, while ASSIGN turns clock, sequence or MIDI information into control voltage.

  • 32 directly editable steps
  • 64 independent sequence memories
  • Note / gate / accent / glide / ratchet lanes
  • 16-mode ASSIGN CV output
  • 32-socket semi-modular patch field

Release preparation

iOS build prepared
Runs on
iPhoneiPad
Formats
StandaloneAUv3
Beta
Android
Coming
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

MONODIA 32INTERACTIVE INTERFACE · AUDIO OFF
MONODIA 32 instrument interface

Inside MONODIA 32

A voice, a sequence workstation and a patch system.

MONODIA's secondary surfaces separate composition, recall, routing and character without moving those decisions into generic settings pages. Each view below is isolated directly from the canonical Module Lab surface and remains read-only on this page.

PAT / SEQ · ASSIGN

01

Thirty-two steps remain directly editable.

The PAT workspace keeps sequence data visible as performance data rather than hiding it behind a piano-roll editor.

  • Two banks: steps 01–16 and 17–32
  • Note, gate, rest, accent, glide and ratchet lanes
  • Length, direction, random, transpose and swing controls
  • ASSIGN turns sequence, clock or MIDI data into one of 16 CV sources
SEQUENCE SLOT · MEMORY

02

Pattern recall is separate from sound recall.

Sequence Slot keeps rhythmic and melodic memory independent from the timbral preset bank.

  • Dedicated sequence-slot recall and storage
  • 64 pattern locations in the full sequence-memory system
  • Manual, auto-save and write-protect workflows
  • MIDI-driven pattern recall can stay independent from the sound preset
PATCH · 32 SOCKETS

03

The sequencer can leave the instrument.

The 32-socket patch service exposes the voice, timing and performance data as a semi-modular system.

  • Oscillator, filter, VCA, LFO and envelope I/O
  • Tempo, run/stop and reset patch control
  • KB, GATE and ASSIGN performance outputs
  • Utility MULT and voltage-controlled mixing
EXT · FLAVOUR

04

Character lives outside the core voice panel.

FLAVOUR extends the subtractive voice without turning the main surface into a second configuration screen.

  • Ladder, mixer and post-drive character controls
  • Feedback and nonlinear coloration remain explicitly separated
  • Character changes can be recalled with the product state
  • EXT also hosts clock, MIDI and performance setup
SIG · SURGE

05

SURGE is a macro with an inspectable map.

SIG exposes the targets behind the signature gesture instead of treating a macro as an unexplained black box.

  • Editable multi-target signature mapping
  • Target ranges remain visible and bounded
  • Signature behavior is separated from ordinary performance macros
  • Macro mapping can evolve without rewriting the core voice architecture
GUIDE · REFERENCE

06

The reference layer documents the systems separately.

MONODIA's GUIDE explains voice, sequencing, clocks, memory, ASSIGN and patching as distinct but connected domains.

  • Voice-first quick start and performance guidance
  • 32-step editing and clock-authority chapters
  • 64-location memory and ASSIGN references
  • Patchbay and troubleshooting documentation

03 / 07

Percussion synthesizer

BATTUTA 8 app icon

BATTUTA 8

A percussive instrument built around two wide-range oscillators, fast independent envelopes and an eight-step pitch-and-velocity sequencer designed for animated rhythmic sound.

Two wide-range oscillators, noise, one-shot envelopes and a resonant filter form a percussive voice that can be played directly or driven by its eight-step pitch-and-velocity sequencer. Patch I/O lets the same machine act as drum voice, modulation source or compact CV sequencer.

  • Dual oscillators + noise / external audio
  • Independent VCO / VCF / VCA envelopes
  • 8-step pitch + velocity sequencer
  • 24-socket patch system
  • Pitch / velocity / trigger outputs

In development

Targets
iPhoneiPad
Formats
StandaloneAUv3
Beta
Android
Planned
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

BATTUTA 8INTERACTIVE INTERFACE · AUDIO OFF
BATTUTA 8 instrument interface

04 / 07

Polyrhythmic harmonic instrument

COPRIMIA app icon

COPRIMIA

A harmonic sequencer built from divided clocks, integer relationships and interlocking rhythms. Two pitch lanes generate a six-voice field that can move as one or pull apart.

Two four-step pitch lanes, four rhythm generators and integer-derived divisions share one clock without collapsing into one cycle. The result moves between chordal instrument, polyrhythmic sequencer and a source of related pitch and clock CV.

  • Two independent four-step pitch sequencers
  • Four interrelated rhythm generators
  • Six-tone integer-derived harmonic field
  • Shared-clock polyrhythm + logic
  • Pitch / sequence / clock patch outputs

Release preparation

iOS build prepared
Runs on
iPhoneiPad
Formats
StandaloneAUv3
Beta
Android
Coming
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

COPRIMIAINTERACTIVE INTERFACE · AUDIO OFF
COPRIMIA instrument interface

05 / 07

Spectral processor

SPETTRA 10 app icon

SPETTRA 10

A spectral transfer instrument that moves between vocoding, animated filter-bank work and resynthesis. Ten-band immediacy can expand into a higher-resolution twenty-band engine.

SPETTRA treats sound as a moving spectral shape. CLASSIC 10 keeps the transfer immediate; PRO 20 increases resolution for detailed vocoding, filter-bank animation and more abstract spectral motion with internal or external carriers.

  • CLASSIC 10 + PRO 20 engines
  • Vocoder + spectral-transfer workflows
  • Multi-band analysis / synthesis banks
  • Spectral shift + animated bands
  • Internal or external carrier / sidechain

In development

Targets
iPhoneiPad
Formats
StandaloneAUv3
Mode
Audio effect
Planned
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

SPETTRA 10INTERACTIVE INTERFACE · AUDIO OFF
SPETTRA 10 instrument interface

06 / 07

Generative dual sequencer synth

MUTAVIA II app icon

MUTAVIA II

A dual polymetric instrument for controlled mutation. Two interacting lanes feed a synthesis engine built for instability, cross-modulation, folding and evolving resonant motion.

Two polymetric sequencers mutate repeatably rather than randomly, then feed TZFM, ring modulation, wavefolding and dual resonant filters. Pattern structure and timbre evolve together, while PERF exposes fast variation without hiding the underlying lanes.

  • Two independent polymetric sequencers
  • Repeatable mutation + generative variation
  • TZFM + ring modulation
  • Wavefolding + dual resonant filters
  • Sequence CV + trigger outputs

In development

Targets
iPhoneiPad
Formats
StandaloneAUv3
Beta
Android
Planned
VST3 · Windows + macOS
Desktop VST3 licensePerpetual · Windows + macOS · 3 computers · offline after activation
€29

iOS · AUv3 · Android · VST3 Windows + macOS

MUTAVIA IIINTERACTIVE INTERFACE · AUDIO OFF
MUTAVIA II instrument interface

07 / 07

Six-voice modeled percussion

TACTA app icon

TACTA

An independent six-voice percussion instrument inspired by the Nord Drum 2's six-channel percussion architecture, expanded around touch, live variation and precise rhythmic editing.

Six independent voices combine tone, noise and click synthesis. CAMPO explores rhythm through a continuous XY field; WRITE exposes six detailed lanes; LIBRARY keeps LIVE, QUEUED and EDIT states explicit while patterns are performed and revised.

  • Six independent percussion voices
  • Tone / noise / click synthesis
  • CAMPO continuous XY rhythm field
  • WRITE six-lane step editor
  • Visual pattern library + MIDI tools

In development

Targets
iPhoneiPad
Formats
StandaloneAUv3
Current
Native qualification
Planned
VST3 · Windows + macOS
Desktop VST3 in development Windows and macOS delivery and licensing are being qualified.

Interactive Web preview · iOS AUv3 verified on Simulator

TACTAINTERACTIVE INTERFACE · AUDIO OFF
TACTA instrument interface